Re: Night games
Roland Harding (rols@IHUG.CO.NZ)
Wed, 19 Nov 1997 08:48:29 +1300
> I have been reading scout-L for a month and have gotten lots of
> good info. My name is Gene Fields and I am Scout Master at Troop 235
> Riverside Iowa. I am also B.S. Round table Commissioner and a "Fox" (NC
> 436 W). I'm on staff for a Scout-O-Copia (Leader Seminar) doing night
> games. Does anyone out there have any good night games? We will be
> outside at our scout camp. Thanks.
I am organising a great night wide game at the moment called 'Operation
It is a really excellent wide game taking about 1-3 hours in the late
evening, in fact, I prefer to play it from about 8.30pm to 11.30pm
(daylight saving currently here in New Zealand). I can post interested
people the whole info if you would like it.
So briefly ...............................
I only play this game once a year and go the whole hog so to speak. I mean
the works, military uniforms, United Nations gear, CB radios, glow sticks,
camoflage netting on the U.N headquarters and really set the scene for the
kids ..... and they cant get enough of it, in fact they have been looking
forward to paying this game for the last 6 months.
Basically, we have 3 troops playing (about 50 kids). We have held a
briefing out at the game site last week where the scouts all came along in
what they considered to be camoflage gear. They were then briefed on the
operation game play and scenario, along with a 'Top Secret' handout for
Delta and Zulu Forces (the 2 teams). We had someone from the army come
along and talk about camoflage and stealth techniques when trying to sneak
up and capture someone. Then they were allowed to examine the game area and
start to work out their strategy for not only defending their own base but
also on capturing their enemies base.
The game area is broken into 2 countries with the U.N base and no mans land
in the middle. The missile sites are at opposing ends of the gaming area.
Then this weekend we are holding the 'Operation' followed by an overnight
camp. It is a type of 'Capture the flag' but more elaborate. All scouts are
broken into 2 teams, Zulu and Delta Forces, defending a missile site
illuminated by a glow stick, while trying to caputre the detonation device
from their enemies base. Full camoflage gear and face paint provided, all
adults make up the U.N force patrolling the 2 countires, so scouts have to
avoid not only the opposing force but also the U.N. Each scouts has a wool
life tied around their arm and are considered wounded if this life is
captured by the opposing force or the U.N. Each team gets 5 points for each
life collected. When you lose a life you go to the U.N post for 'medical
treatment' and a new wool life and can rejoin the game. The detonation
device is worth 50 points when it is captured and returned to the enemy
base. 20 points if you still have your detonater on the missile at the end
of the game.
All U.N staff are in radio contact and can capture any force player (Delta
or Zulu) if they are too obvious and not being sneaky enough when crawling
up to the enemy base. This keeps the game flowing smoothly without kids
running around but having to sneak through the bushes to avoid the U.N and
Only 5 people are allowed to guard their respective missile base and must
not be closer than 20 paces. So diversionary tatics come in handy for
luring the defenders away. Strategically placed force members close to the
'front lines' can also be handy in capturing opposing forces as the sneak
It is an awesome game when it is hammed up to the max. Build it up, hold a
secret briefing, hand out 'Top Secret' briefing papers, get some army
people in to explain to the scouts camaflage, stealth and defense. Have a
U.N base that looks like a U.N base with camo netting and CB radios. Make
up a 2 metre missile that looks real and put a detonator on it, use the
glow sticks to illuminate the area the missile is in because it is nuclear.
And this is just one of my wide games ....... he he he he
The adults also have as much fun as the scouts and it is a great
recruitment. We have about 15 kids coming along as friends of the scouts to
Will let you know how it goes this weekend.
Scout / Venturer Leader
Fendalton Scout Group
Southern Hemisphere (i.e Way down under, more so than Australia)
Terry Howerton Sakima Group, Inc. SCOUTER Magazine Kansas City