Re: Knotty games...
Steve Cobb (scobb@VIVANET.COM)
Tue, 1 Apr 1997 16:02:49 GMT
> Take the basic eight knots (overhand, square, clove hitch, two-half hitch,
> bowline, taut-line hitch, sheet bend, and timber hitch) and see who can tie
> them in 60 seconds or less. Good patrol round-robin games that enforces the
> ability to tie them.
> SM T140
> Tidewater Council
When I was a scout, way back when, we did a variation on this game.
We had a pyramid shaped board with a tag for each scout. Any scout could
challenge a scout on the line above him and if they tyed all the eight knots
correctly first the tags were switched. You could only challenge once a week.
The top three could be challenged by anyone. The top 3 got to be so good that
we (yes, i liked this game as i was in the top 3) tyed the knots behind our
"i used to be an eagle"
SM troop 42, Orleans District
2nd ASM Jambo troop 516
Iroquois Trail Council,upstate New York
i'm looking for CSP's
The mind at best is an educational toy.
The trouble is everyone wants to play with your toys.
Terry Howerton Sakima Group, Inc. SCOUTER Magazine Kansas City