Carey Probst (hcprobst@NETHEAVEN.COM)
Wed, 19 Jul 1995 09:20:41 +0000
Troop 16's policy on Magic, D&D, etc. has been that they are
permitted at camp provided they do not interfere with the regular
What this means (when I was SM, not sure about new SM) is that if
they are interfering with program, ie. scouts playing when they
should be at activities, etc. the cards are mine till we leave at
the end of the camp. Scouts are allowed to play during down times,
before bed, etc. Older scouts, ie Life and above usually have a
later bed time than the younger scouts (RHIP) and usually play
quietly after the younger scouts are in their tents.
We had very few problems since the scouts understood the rules and I
had a reputation for collecting unapproved items.
Magic can be addicting, so you may have to watch that they scouts
don't get carried away. However, even I enjoy playing occasionally.
Carey Probst, email@example.com
Saratoga Springs, NY
Adv. Chr., Troop 16, Saratoga Dist. Comm., Twin Rivers Council
Brotherhood Member, Ganienkeh Lodge 19
Beaver, NE-II-53, Elk Lick Reservation, 1988, beads, 1989
Terry Howerton Sakima Group, Inc. SCOUTER Magazine Kansas City