Re: Capture The Flag
Michael F. Bowman (mfbowman@CAPACCESS.ORG)
Thu, 25 May 1995 00:26:31 -0400
The best set of rules for Capture the Flag can be found in older
Scoutmaster handbooks; e.g. 1982-5. Unfortunately the newer editions do
not include a section on games. I can't imagine trying to play the game
with a den sized group, however. You need about 6-8 on each side for the
game to really work (one to guard the flag, one to tend the jail, a few
rovers to capture invading raiders, and a fair number of raiders).
To play the game right requires a large area with ground cover and trees.
Its not really a backyard or park game. Its more of a game that can be
played at a camp, where there's plenty of room.
You should also realize that this field game was designed for older boys that
had learned some stalking skills, which were at one time required for
Second Class Rank. (In my old 1959 handbook, the one I used as a kid, you
had to learn either tracking or stalking. Now its in the handbook for
information, but not a requirement.)
In a lot of Councils this game is discouraged, because sometimes it got a
little rough and out of hand, Scouts got lost, Scouts got injured playing
it a night, Scouts put the flags in trees and others fell from trees trying
to get the flag, etc. In most areas, it was regarded as a night game, which
would also make it questionable for younger Scouts.
While this game is not suited to a Cub Scout Den there are literally
hundreds of other great games that are. Take a look at the Cub Scout
Leader How To Book. It lists nearly 200 games that can be matched to the
ages of your Scouts and the size of the den. You'll find a wide variety
of indoor and outdoor games that make great program additions for the den.
Speaking only for myself in the Scouting Spirit, Michael F. Bowman
Prof. Beaver, Nat. Capital Area Council, BSA mfbowman@CAPACCESS.ORG
Terry Howerton Sakima Group, Inc. SCOUTER Magazine Kansas City